tag:blogger.com,1999:blog-8338260444057832583.post3656413644329289324..comments2023-04-16T18:01:56.769+02:00Comments on Griatch's Evennia musings: Slowly moving through townGriatchhttp://www.blogger.com/profile/01430093554910807910noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-8338260444057832583.post-7181547451356903632015-02-16T22:17:02.103+01:002015-02-16T22:17:02.103+01:00Yep, the character remains in the room until the a...Yep, the character remains in the room until the actual move happens (the timer expires). This is how the move can also be aborted cleanly.Griatchhttps://www.blogger.com/profile/01430093554910807910noreply@blogger.comtag:blogger.com,1999:blog-8338260444057832583.post-91624595596311984432015-02-16T21:54:53.650+01:002015-02-16T21:54:53.650+01:00With SlowExit, will the player object still be con...With SlowExit, will the player object still be considered "in" the room after entering a move command but before the delay timer expires for effects that target all players in a room?J Kylehttps://www.blogger.com/profile/12314779686835296077noreply@blogger.com